As predicted WoW took over most of the day, though I did do dishes and get two pages of writing done.
I've been playing a warrior lately, protection specced so I can tank in groups. Managed about one dungeon run per level so far, and I think I'm sort of getting the hang of it. On a couple of the runs I mentioned that this was my first tank, which got me enough praise to reassure me that I wasn't completely botching it, and some reassurance that I'd get the hang of it quickly enough.
Definitely prefer being a healer though. So much less stressful, even with the worst of pulls. Not so much because it's easier than tanking (although it certainly is) but because the healer role is what suits me best. Standing back, keeping an eye on everyone, keeping out of enemy range and within the tank's line of sight, knowing how to conserve mana and use HoT spells to avoid wasting time and mana on long cast heals; it all just makes sense to me. Trying to work out how to get and hold aggro while half the party seems to be doing their best to pull it off me? Not so much.
On one of the runs, I got a pally healer who was... well, to put it nicely she (well, female character. I never bother to guess about the player) was a jerk. Kept being bossy, and got real stroppy that me and the rogue needed to get the same quest items as her. Even though the dungeon was filled with enough of them for the whole group I suspect, no no, she just had to get the ones early on. I hadn't started collecting them at that stage, so she was just griping at the rogue, who basically told her to get stuffed. So she refused to heal him. At all. He stuck out the whole run, with help from the druid, heaven knows why. We ended up finishing the run okay, but oh geez.
It's the first time I've been on the tanking end of having a group with a problem healer though, and it gave me a new perspective. One which reinforces my views on the responsibilities of a healer, which is good, but having that extra depth of understanding is nice. I've always tried to be a good healer, to try to always keep health up so no one has to worry about dying, and to be focussed on what I'm doing. And it's gotten me a great deal of thanks, and more than a few regroups (and back before the dungeon finder feature, people I'd worked well with in a dungeon even joined up for questing).
If I keep it up, I'll probably even start to develop Opinions on how DPS should behave. (I never really noticed DPS as a healer - all health bars look the same - as long as people didn't make stupid pulls. But stupidity really is a class all of its own.)
...Why yes, I do over think these things.